I’ve worked in tech since 2013 — first in telecommunications, then in anti-money-laundering (AML) compliance. Now I’m making a deliberate transition into UI/UX design.
Years of untangling how complex systems really behave left me with a designer’s instinct for structure, edge cases, and what happens when things go wrong, not just the happy path.
A mobile marketplace where creative projects actually get finished. Research, information architecture, user flows, branding, a full design system, and a high-fidelity prototype — done solo.
View case studyAn influencer marketing agency site that speaks to two audiences — brands and creators — from one segmented page. Front-end UI/UX: identity, information architecture, responsive layout, components and motion.
View case studyA short-form explainer for Website MOT, a live website-inspection service — built to walk through the product end to end and hold attention from the first frame. I built the storyboard, then layered music and a voiceover on top, with every beat synced. Delivered in two formats, 16:9 and 9:16, for landscape and vertical placements.
A loyalty-card app for small local businesses. Two pieces: a SaaS explainer that walks through the product end to end, and a short promo hook built to stop the scroll on social.
An end-to-end app-flow explainer for Watch Exchange, a private trading network for professional watch dealers — a clear, deliberate walkthrough of the interface and navigation, from welcome screen through membership to account review.
The product explainer from the Colab case study — a walkthrough of the creative-collaboration marketplace, from posting a project to locking a collaboration with payments held safely in the app.
I design and prototype in Figma, and bring interfaces to life with motion in After Effects. My background in tech gives me a systems-first approach to UX.
Telecom and anti-money-laundering work gave me strengths that carry straight into product design.